DISTRAINT: Pocket Pixel Horror is a 2Dpsychological horror adventure game.
DISTRAINT was originally developed for PC and released on Steam2015.
In DISTRAINT: Pocket Pixel Horror you step into the shoes of anambitious young man named Price.
In order to forge a partnership from a famous company, Price seizesa property of an elderly woman.
In that very moment he finds out the price of his humanity.
This is his story and the tale of his regrets…
DISTRAINT: Pocket Pixel Horror is a horror story. It is dark andgrim but also has its share of dark humor.
The story progresses quickly which allows for several settings andscenarios.
Your journey will last around two hours!
The gameplay is simple but effective: You move left and right andsolve puzzles to progress through the story.
* Side scrolling 2D with unique, hand drawn graphics
* Atmospheric music and sound design
* Minimalist interface so your focus never wavers from theexperience
* Delve into a unique story full of intriguing twists
* Refined controls – Super easy to play on mobile devices
SO MANY GAMES OUT THERE, WHY SHOULD I PLAY DISTRAINT?
Right, so you’re thinking if you would enjoy this little horrorstory? What makes DISTRAINT: Pocket Pixel Horror different thanother horror games out there?
That’s a good question, I’d love to tell you more about the gameand its atmosphere!
This is not your typical modern horror game, jump scares and loudnoises? Nope! Other horror games might rely solely on those but notDISTRAINT: Pocket Pixel Horror.
DISTRAINT: Pocket Pixel Horror is a psychological horror game whichmeans the horror comes from its oppressing atmosphere andstory.
DISTRAINT: Pocket Pixel Horror is pretty subtle on its horror, it’ssuitable for both hardcore horror fans and people that hasn’tplayed too many horror games in the past.
There are quite a few DISTRAINT (PC) reviews out there, check themout if you’re still unsure whatever to buy this game!
DIFFERENCES BETWEEN THE ANDROID AND PC VERSIONS
In order to make the Android port as playable as possible I neededto make some small changes to the game.
In PC version you have a lantern, but porting this over to Androidbrought too many problems. I decided to leave the lantern out fromthe Android version and instead expand the environmental lighting.While doing so I also added more color which makes the Android portmore pretty to look at.
To have as smooth experience as possible I capped the Androidversion to 30 frames per second. However, DISTRAINT has a verylittle motion so this is barely even noticeable.
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